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Description
pokemon card keychain Pokemon Card Keychains (101-151) 124. JynxWelcome to BitsyLabs and thank you for checking out our Pokemon Card Keychains (101 151). With a bit of 3D printing magic, you can now take your favorite Pokmon with you on the go and showcase them to your friends! Each card is meticulously printed at the highest quality available, and the artwork is protected by a protective layer. * The iconic artwork comes from the Base Set, Jungle, and Fossil collections ** These keychains don't feature shiny
Welcome to BitsyLabs and thank you for checking out our Pokemon Card Keychains (101-151). With a bit of 3D printing magic, you can now take your favorite Pokémon with you on the go and showcase them to your friends!
Each card is meticulously printed at the highest quality available, and the artwork is protected by a protective layer.
* The iconic artwork comes from the Base Set, Jungle, and Fossil collections
** These keychains don't feature shiny holographic foil
SIZES:
• Length – 1.23 inches | 31.41 mm
• Height – 1.65 inches | 42.03 mm
• Width – 0.13 inches | 3.39 mm
POKEMON CARDS:
• 101. Electrode
• 102. Exeggcute
• 103. Exeggutor
• 104. Cubone
• 105. Marowak
• 106. Hitmonlee
• 107. Hitmonchan
• 108. Lickitung
• 109. Koffing
• 110. Weezing
• 111. Rhyhorn
• 112. Rhydon
• 113. Chansey
• 114. Tangela
• 115. Kangaskhan
• 116. Horsea
• 117. Seadra
• 118. Goldeen
• 119. Seaking
• 120. Staryu
• 121. Starmie
• 122. Mr. Mime
• 123. Scyther
• 124. Jynx
• 125. Electabuzz
• 126. Magmar
• 127. Pinsir
• 128. Tauros
• 129. Magikarp
• 130. Gyarados
• 131. Lapras
• 132. Ditto
• 133. Eevee
• 134. Vaporeon
• 135. Jolteon
• 136. Flareon
• 137. Porygon
• 138. Omanyte
• 139. Omastar
• 140. Kabuto
• 141. Kabutops
• 142. Aerodactyl
• 143. Snorlax
• 144. Articuno
• 145. Zapdos
• 146. Moltres
• 147. Dratini
• 148. Dragonair
• 149. Dragonite
• 150. Mewtwo
• 151. Mew
PRODUCTION & PROCESSING:
Each keychain is designed and printed upon ordering. With our operation being fully handmade and customizable, a 5-7 day lead time is implemented.
All of our products are crafted in-house utilizing cutting-edge 3D printing technology. Our focus is on delivering exceptional quality rather than speed. As with any 3D printing, minor imperfections such as lines and bumps may occur due to the nature of the technology. Rest assured, our meticulous quality control procedures guarantee that each print meets our rigorous standards before it is dispatched.
Thanks for supporting our small business and making BitsyLabs possible!
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.4 ★★★★★
Based on 8 reviews
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Product Reviews
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience.
What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers.
If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in.
The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity.
Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
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